Sunday, July 22, 2007

[WFRP] Sunday July 22, 2007 *RECAP*

Setting: Old World, Empire, Nordland-Middenland Border Village. 2323 (the summer after the Storm of Chaos)
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A small regiment marches in to town in the early-morning rain while prisoners are rousted from the rolling cage they have ridden in for the past week.

A young Tilean nobleman wakes to the noise, leaving the local Lord's daughter in bed. Distracted by the scene below. he is surprised when there is a knock at the door: the local constable with a warrant for the arrest of the aforesaid nobleman...for charges wholly made up. The constable offers the nobleman a way out, by talking to the Captain downstairs.

Given the choice of a long drop and a short stop...and a quick commission as Lieutenant in the Regiment, the nobleman happily joins the regiment.

Outside, the prisoners are dragged out to the gibbet for a hanging.

A grizzled regimental commander steps forward and inquires to the charges. It's explained that the prisoners are to be hanged, The commander goes inside briefly, and returns, after one prisoner is slowly hanged to death.

When the second prisoner is set up to hang, he offers the alternative of a trial by combat...being the astute student of law he is. The bailiff and his bodyguard aren't interested, and the bodyguard foolishly attempts to attack the commander...who swiftly dispatches him. The woman in the gibbet is given the option of swinging or becoming his squire...she choses squiredom (and is given a sword to clean). The remainder are given the opportunity to volunteer for the regiment, they all accept.

The young priest goes through the town gathering likely candidates for conscription. He gets permission to volunteer from the senior priest.

The Captain, having gathered "volunteers" from the prisoners, takes on the Warrior Priest and dismisses the locals as the levy is sufficiently filled. Everyone is billeted and given food and a warm, dry place for the night. Time is spent getting to know the other members of the Regiment.

Pre-dawn the regiment wakes and prepares to move out. They are fed gruel and they leave at sunrise.

Perhaps half an hour after leaving, possibly a couple ridgelines away, they start to hear the drumming. Very soon thereafter the first wave of goblins come charging in through the thick fog.

A heated battle ensued: mobs of goblins swarm the side, some units crumbling under the waves of green flesh. The militia unit, lead by the newly commissioned young nobleman were hanging on when a horse, thrown by a troll crashes through the middle of the unit, killing several, and wounding several more: the unit starts to break.

The nobleman, barely able to control the shaken unit is helped by the appearance of the Warrior-Priest. Several goblins are mowed down, and the young pit-fighter Hans siezes the initiative and charges forwards, carving a swathe through the greenskins. Alphonso the Tilean Noble gathers up the men and charges forward. The goblins break and run.

This causes something off in the fog to become enraged, swatting goblins aside. Charging in, with a roaring Waaaagh, the Orc Warboss countercharges.

The Warrior Priest, calling on Sigmar strides forward, swatting aside goblins as the Orc Chieftain charges headfirst in to the few remaining men. Hans, seeing the sole charging enemy steps in and swung his mighty greatsword, catching the orc in the face, nearly cutting off his massive lower jaw, staggering the beast.

Seizing the initiative, Alphonso and the Warrior-Priest close in and quickly finish off the Orc Warboss. The Goblins break and rout from the area.

Meanwhile, the young squire and the Captain Dieter, the grizzled warrior charge the Troll. Abbie, the squire, is stunned by the sight and freezes. The captain and the troll battle away. The captain is eventually swatted away, and Abbie steps forward, suddenly freed from her paralysis...slashing the troll in the face, taking an eye in retribution.

Abbie helps drag off Captain Dieter, and the unit is called to rally.

The drums are still beating off in the distance, and the unit rushes back to the village to witness a scene of carnage: Chaos Marauders and warbeasts raiding the town. Survivors are noticed slipping off to a trail to the west, and a small band of troops go to intercept them.

Upon meeting up with the refugees, they find that the marauders are after artifacts from an ancient tomb nearby. Getting there first they find a beautiful dwarven axe and a book of demonology. They grabs the items and rush back to the regiment.

Unable to save the town, they take the refugees and leave as fast as possible. Captain Dieter falls to a strange glowing spear which strikes him from behind, piercing his upper chest, and his subsequent fall off the precipice.

Meanwhile, the troll returns. Following the smell of spilled blood, the troll charges after the column. The dwarf-slayer, holding the recently found axe charges off to find his death...aided by the young pit-fighter Hans. The dwarf and Hans massacre the troll, and return to the column... heading away from the carnage and towards the next village.

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Hopefully everyone enjoyed the session. I was a bit clunky as I haven't run in a while, and certain absences/ and returns.

Next session in two weeks. August 5th, 12 Noon, at The Last Square.

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